Spatial computing · VR training
Training simulators for armed forces.
Every trainee rehearses the moment that cannot be practiced for real: a canopy emergency, a firefight at close range, a mistake on a working canine. Done with their own hands, checked by the system, recorded for the debrief.
Our simulators
One simulator for each kind of unit.
STEP
Airborne and special forces
Canopy-emergency training on any parachute and over any drop zone.
- Malfunctions on demand
- The unit's own parachutes
- A whole classroom at once
CQB
Infantry and special operations
Close-quarters battle with a recoiling M4 replica and a haptic vest.
- People and traps dealt at random
- Enemies that fight back, civilians that react
- Every shot counted
MAVRICK
K9 units
K9 handler training with a canine commanded by voice, hand and gear.
- Scenarios your instructors build
- Modeled on your own canine
- Every run replayed
The training gap
Live training cannot stage the moment that matters.
The drills are taught on the ground, the scenario is the same every time, and nobody measures what the trainee actually did.
Rare
Most trainees finish a course without ever meeting the emergency they were trained for.
Unrepeatable
Live exercises are costly, slow and hard to scale; the environment holds no surprises after the first run.
Unmeasured
How the hands moved, how long it took, whether the drill was right: none of it is seen, timed or graded.
Static
Flat targets, a fixed layout, a single training canine. Real situations are never that predictable.
How we build
Every simulator rehearses the moment that cannot be staged.
The moment you can't stage
A canopy emergency, a firefight at close range, a mistake on a working canine: met safely, as often as needed.
Done, not watched
Tracked hands, a recoiling rifle replica, voice commands: the trainee does the drill and the system checks it.
Set by the instructor
The instructor builds the scenario, starts it and steers it from one PC.
Measured and kept
Every jump, shot and command is recorded for the debrief and the trainee's record.
Fitted to the unit
Its own terrain, procedures, cue words and language.
Closed and self-contained
Off-the-shelf Windows PCs and Meta Quest 3 headsets. No internet.
What Magnifica delivers
Delivered, installed, taught. Your instructors run it.
1
Software fitted to you
Your terrain, procedures, command words and language.
2
Hardware supplied
Procured, installed, tested and configured: the PCs, the headsets and the network.
3
Installed on site
Set up at your facility, as a closed network with no internet.
4
Your instructors trained
Operation and simple troubleshooting; routine training runs without company presence.
5
Manuals and documentation
Operating manuals and maintenance documentation.
6
Support and upgrades
Support, maintenance, and software and hardware upgrades over the life of the system.
Next step
A pilot with your unit.
A small, measured start: the simulator that fits the unit, installed at your training center, ending in a joint review of what it recorded.
- STEPUp to four trainee stations and an instructor PC, installed in two days; up to four weeks with one course.
- CQBOne station installed in one day: PC, headset, M4 replica and vest; two weeks of training.
- MAVRICKAn instructor PC and two VR stations, installed in one day; two weeks with one handler course.